Vectored I/O

In computing, vectored I/O, also known as scatter/gather I/O, is a method of input and output by which a single procedure-call sequentially writes data from multiple buffers to a single data stream or reads data from a data stream to multiple buffers. The buffers are given in a vector of buffers. Scatter/gather refers to the process of gathering data from, or scattering data into, the given set of buffers. Vectored I/O can operate synchronously or asynchronously. The main reasons for using vectored I/O are efficiency and convenience.

There are several usages for vectored I/O:

Standards bodies document the applicable functions readv[1] and writev[2] in POSIX 1003.1-2001 and the Single UNIX Specification version 2. The Windows API has analogous functions ReadFileScatter and WriteFileGather; however unlike the POSIX functions they require the alignment of each buffer on a memory page.[3] Windows Sockets provide separate WSASend and WSARecv functions without this requirement.

While working directly with a vector of buffers can be significantly harder than working with a single buffer, there are often higher-level APIs[4] for working efficiently that eliminate the problem.

See also

References

  1. ^ readv in the Single Unix Specification
  2. ^ writev in the Single Unix Specification
  3. ^ ReadFileScatter in MSDN Library
  4. ^ Vstr the Vectored String API